AI Insights · Timothy · April 2023
Top 5 Sandbox Games on iOS in Russia: Q1 2023
In Q1 2023, the top sandbox games on iOS in Russia showed varied performance in terms of downloads, revenue, and active users. Here's a closer look at their metrics.
In the first quarter of 2023, the top sandbox games on iOS in Russia exhibited diverse performance trends across downloads, revenue, and active users. Here’s an overview of how these apps fared based on data from Sensor Tower.
Roblox, published by Roblox Corporation, maintained a robust presence throughout the quarter. Weekly revenue saw fluctuations, peaking at approximately $220K in the final week of December and closing the quarter at around $176K. Downloads demonstrated an upward trend, starting at 48K in late December and ending with over 52K in the last week of March. Active users remained consistently high, hovering around 870K to 880K for most of the quarter.
Terraria from 505 Games (US), Inc. showed modest revenue performance, with weekly earnings ranging from $1.2K at the beginning of the quarter to about $687 by the end of March. Downloads were relatively stable, starting at 153 and ending at 104 weekly downloads. Active users remained consistent, averaging around 1K throughout the quarter.
Block Craft 3D: Building Games by Wildlife Studios experienced steady weekly revenue, fluctuating between $239 at the start of the quarter and $191 at the end. Downloads were strong, peaking at over 11K in early January and stabilizing around 8.5K to 10K towards the end of March. Active users showed a slight decline from 68K in early January to around 64K by the end of the quarter.
Townscaper, published by Raw Fury, had a more modest performance. Weekly revenue varied, starting at $235 and dropping to $94 by the end of March. Downloads were minimal, with numbers ranging from 76 at the start of the quarter to 36 in the last week of March.
Rec Room: Play with Friends from Rec Room Inc saw varied weekly revenue, beginning at $171 and ending at $83. Downloads started strong at 2.2K in late December, fluctuating around 1.5K to 2.5K throughout the quarter. Active users showed a slight decline from nearly 19K in late December to around 16K by the end of March.
For more detailed insights and analytics on app performance, visit Sensor Tower.